After "Horizon" and "Marvel's Spider-Man" became the twin stars of open-world games in the PS camp with their superb picture quality and super IP, Sucker Punch, which said "it was obviously me first", finally presented "Ghost of Tsushima" to players in the later stage of the PS4 console. Compared with the previous "one person eats, the whole family is not hungry" period of "Unsung Hero", the open world game environment faced by "Ghost of Tsushima" is more stringent than ever before because two similar "giant ships" in the past two years have raised the upper limit of gameplay and industrial standards. And the Japanese samurai - or let us further refine it to the gameplay subdivision of "samurai sword combat", we will see that the malicious man who turns over and over on the altar every day and his "Sekiro" seem to have interpreted the "sword fighting" gameplay to a certain ...